Alvin vs Hong Choon- Furious Shuffling; Gentle Drawing
Both players were shuffling furiously before passing their decks for their opponents to shuffle. However, both players simultanously send back their seven. Alvin kept his new hand of six while Hong Choon mull again and was satisfied with his new five.
Alvin kept: 2 path, 1 BSA, 1 Arid Mesa, 1 Behemoth Sledge, 1 Plains
Hong Choon Turn 1:
Laid a mountain and summoned a Goblin Guide and it charged into the red zone.
Alvin: 18
Alvin Turn 1:
Laid plains and pass the turn.
Hong Choon Turn 2:
Goblin once again charged into the fray. After which, Hong laid a fetch and use it to cast a Plated Geopede.
Alvin: 16. Hong: 19
Alvin Turn 2:
Laid the Arid Mesa and pass the turn
Hong Choon Turn 3:
Laid a Teethering Peak targeting the Geopede, and both charged into Alvin's empty board. The Goblin Guide in turn guided Alvin to a Misty Rainforest, while Alvin send the Peaky Geopede on his Path to Exile. Hong searched up Plains.
Post Combat Hong cast another Geopede.
Alvin:14 Hong: 19
Alvin Turn 3:
Laid the Misty Rainforest. Crack both Misty and Arid for a forest and mountain respectively.First play of Alvin's made its way- Knight of Relinquary
Alvin: 12 Hong: 19
Hong Choon Turn 4:
In what seems to be an akward moment, Hong send his Goblin Guide on the Path to Exile searching a Plain in the process, which triggered the landfall ability of the Geopede. He then realised that the Knight is actually a 4/4 due to a misread of the Knight's ability.
Without a doubt he proceed to swing with the Geopede.
Alvin allowed the Geopede through for 3 points for fear of burn spells.
Alvin: 9 Hong: 19
Alvin Turn 4:
This turn was probably the turning point for Alvin when he drew a Forest and use it to cast a Bloodbraid which cascaded into a Rhox War Monk. Eager for blood for his braids, Alvin send the berserking elf into teh red zone.
Alvin: 9 Hong: 16
Hong Turn 5:
Hong proceeded to create an explosive turning point for himself this turn. He laid and crack a Marsh Flat, triggering the Landfall ability for Geopede, making it a 5/5 nasty insect. Hong then created an Earthquake for 4, killing the Bloodbraid and War Monk.
The knight was saved by using its own ability to dig for an Arid Mesa in which was sacriface to dig a Plain to send the Geopede to Exile.
Alvin:4 Hong: 11
Alvin Turn 5:
Using his knight ability, the Knight went to discover an Arid Mesa which was used to find a Plain. Baneslayer Angel flew in to help salvage the situation.
Alvin: 3 Hong: 11
Hong Turn 6:
With no cards in his hands, Hong proceeded into the Topdeck Mode!
He drew and cast Ajani Vengrant and Ajani blasted Alvin into Oblivion.
Alvin 0 Hong 1
Sideboard:
Alvin
Out: 3 bant charm
In: 3 Celestial Purge
Game 2:
Once again, both players took a longer time to shuffle both their own decks and their opponent's deck.
Both are happy with their seven and Alvin took the lead.
Alvin kept: 1 Seaside Citadel, 2 Arid mesa, 1 birds of paradise, 1 Kinght of Relinquary, 1 Wooly Thoctar and 1 Baneslayer Angel
Alvin Turn1:
Seaside Citadel.
Hong Turn 1:
Steppe Lyn entered the battlefield
Alvin Turn 2:
Birds came and Arid Mesa
Hong Turn 2:
Teethering Peaks target the lynx and it went into the red zone.
Alvin: 16 Hong : 20
Alvin Turn 3:
Laid Mountain and cast a Wooly Thoctar
Hong Turn 3:
Unfazed, Hong simply laid Arid Mesa and crack for Mountains, and sending the Thoctar to oblivion with a Ring. He proceeded to send the 4/5 Lynx into the red zone once more
However, Alvin was prepared. He crack his Arid Mesa for Plains and send the Lynx on the Exiling journey
Alvin: 15 Hong: 19
Alvin Turn 4:
Crack the second Arid Mesa for Plains and in came Baneslayer.
Alvin 14: Hong: 19
Hong Turn 4:
Unfazed once more, this time, its Hong's turn to send Alvin's Baneslayer on the Path of Exile, which Alvin got himself a Forest. Hong then made a Goblin Bushwacker with a kick and used a Teetering Peaks on it. Bushwacker attacks!
Alvin: 10 Hong: 19
Alvin Turn 5:
Topdecked a Bloodbraid who cascaded into a Noble Hierach. Bloodbraid into the red zone!
Alvin: 10 Hong: 15
Hong Turn 5:
The Bushwacker decided to give Alvin a wacking again. Hong casts Steppe Lynx
Alvin: 9 Hong: 15
Alvin Turn 6:
Topdeck a War Monk and casts the Knight in his opening hand. Knight is a 4/4. Bloodbraid send into red zone again!
Alvin: 9 Hong: 11
Hong Turn 6:
Hong made a sucide move this turn by creating an Earthquake for 4. Killing everything except the Birdie flying high above the quake zone.
Alvin: 5 Hong 7
Alvin Turn 7:
Alvin threw down a War Monk and a Wooly Thoctar!
Alvin 5: Hong: 7
Hong Turn 7:
Hong casts a Kor Skyfisher and using some sugar and spice to send the War Monk into Oblivion with Oblivion Ring.
Alvin Turn 8:
Without fear, the 5/4 beast charged into the red zone.
Alvin: 5 Hong: 2
Hong Turn 8:
The tables suddenly seems to turn into Alvin's favor. Hong send his skyfiher in which Alvin send his Birdie to be food for the skyfisher and casts a Geopede post combat.
Alvin: 5 Hong:2
Alvin Turn 9:
Proceeded into Top deck mode! and drew Land. Wooly Thoctar swings again and chump down the 1/1 Geopede as snacks!
Alvin: 5 Hong: 2
Hong Turn 9:
Hong goes into Top deck mode too and he drew a Bushwacker!
With the Kicked Bushwacker and a Teethering Peaks, Hong attack for lethal damage!
Final Score:
Alvin 0 Hong 2
Congratulations to Hong Choon!